Across the internet, enthusiasts are quick to share their selections of the top titles of 2025. However, what of the disasters, the underperformers? It's time to take a moment to examine the absolute worst games of the year, based on the aggregate scores from Metacritic. Is every one of these games as disappointing as their scores suggest? Let's find out.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, User Score: 3.4/10
The early response to this showcase title were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a free pack-in like competing console launches. Reviewer sentiment was quite mixed, from "crushing disappointment" to more generous appraisals that praised the delightful software itself. Despite the debate, the title proved to be a strong seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Presented as "more than a racing game," this simulation from Competition Company and Teyon garnered largely negative reviews. Reviews pointed out that the game felt unfinished in nearly every way, particularly in a year packed with stellar racing experiences. For many, this disappointing sim was best left on the shelf.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
Before we start: the confusing colon usage is a notable point of contention. This collection of SNES and PS1 mascot platformers revives a rude feline known for incessant quips. The consensus was that these games were not good to begin with and feel dated with age. The surprisingly strong user score is a baffling anomaly to the critical reception.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, User Score: 3.5
This manga-based brawler faced widespread disappointment from both reviewers and the dedicated community. It was lambasted for a small roster of characters and a minimal offering of content. User reviews was especially vitriolic, with some voicing a desire that the title's poor performance would have consequences for future projects.
6. Neptunia Riders Vs Dogoos
Aggregate Score: 51, Audience Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this vehicle combat game tasks players with rounding up slime-like creatures. Reviewers felt that its attempt to recreate a *Katamari Damacy*-like gameplay loop was unsuccessful, coming across as more of a cash grab than a worthy addition to the franchise. Its brief runtime combined with a premium price was criticized.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a resurrected relic from the past, launched after nearly two decades in legal limbo. The publishers made the decision to release the game as an period-accurate product of its time, accepting that contemporary players might criticize its old-school mechanics. As such, many reviews noted that the fascinating story of its journey was more compelling than the end product.
4. Scar-Lead
Metascore: 44, User Score: 2.4
This anime-art third-person shooter drawing from games like *Returnal* failed to impress with critics. Frequent criticisms included repetitive adversaries, samey environments, and a snoozy narrative. A controversial mechanic involving the protagonist's clothing was widely panned and detracted from the game's enjoyment.
3. Ambulance Life: A Paramedic Simulator
Metascore: 44, Audience Score: 4.9
Recall the engaging medical sims of the past, then strip away the compelling story. That, according to reviews, is pretty much *Ambulance Life*. Critics found the ambulance-driving sequences to be monotonous, and the story's portrayal of mental health topics was criticized as being insensitive. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, User Score: 5.8
This new direction for the classic virtual pet formula makes the franchise into a shopping simulation title. The result, per critics, was a vapid series of repetitive tasks that very soon grew tiresome. Some reviews went so far as to label it one of the most disappointing titles available on its platform, citing a profound lack of satisfying gameplay.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Arriving as a major open-world action game from a studio led by industry veterans, *MindsEye* was a catastrophic critical flop. Reviews savaged its poor shooting mechanics, uninspired storytelling, and a multitude of technical problems. Many found it to be a regression compared to previous-generation games in the similar style. Despite the overwhelming criticism, a tiny number of positive user reviews found value in the experience, serving as a distinct counterpoint.